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This week, Sydney rebuilt the Apartment scene which it looks completely different than the previous version. After receiving feedback from PlayTech, we realize that it doesn't make sense if the apartment being shown up in the middle of nowhere. Therefore, she is working on building a small town, including roads, cars etc, so that the scene will not look less populated. Other than that, Nan will help to build the Second World, we were thinking to create a dreamlike atmosphere, and we will still keep the platform design that Sydney created, because it allows us to give players to keep the challenge but still combine it with a story and an adventure. We can feel the tension in the gameplay during the PlayTech so we will keep this part and work on it. 

For this week's meeting, we want to show Katie the new version of our work since she didn't have the chance to play our previous game. We look forward to seeing her reaction, it would be nice to get some feedback from her.

 

 

 

 

First Scene 
Second World
Weeping Melody 2.0
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